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Mobile App Development

The rise of the mobile computing world has been evident with the growing demand and innovations in the field of mobile computing devices and applications. The lives of consumers are becoming increasingly dependent on mobile computing devices such as mobile phones and tablets. With this rise, the development of mobile applications becomes imminent and unavoidable.

Mobile app development requires the knowledge of programming languages that are used to create the applications and also the frameworks on which these applications are built. It involves the creation of both back end and front end or the software system and user interface of the application. Also, the various networking, hosting architecture and the security features of the application being built are also taken into account. The three most popular platforms for which mobile applications are being built today are Android, iOS and windows. All these platforms have their own uniqueness and functionality along with different consumer outreach.

In order to become an efficient Mobile app developer, an individual must be comfortable with working and developing on at least these three platforms in order to have a wider outreach for in the mobile app development industry. The rising industry of mobile computing has also brought a number of tools and technologies which can help in developing applications which are cross platform implementable and thus provide a more flexible and dynamic approach to Mobile app development. Cross platform app development tools like kinvey and mag+ are pushing the frontiers of Mobile app development suitable for the coming digital age.

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Course overview

This intensive capsule course on mobile app development follows a very practical and implementable approach to provide the trainees with the knowledge of developing mobile computing applications on various platforms. It focuses more on applicability than theory and provides information about the various tools and technologies that can be used for the creation and development of versatile mobile applications. It will be beneficial for the trainees if they have a fundamental working knowledge of a few programming languages in order to catch up quickly with the course.

Mobile application fundamentals

  • Activities to process user input
  • Implement views to build User Interface (UI)
  • Deployment of applications
  • Unit tests development

Supporting asynchronous behavior

  • Performing background tasks with services
  • Communicating with intents

Visual components

  • Building layout
  • Connecting views to activities
  • Positioning elements

Resource declarations

  • Component definitions and layouts declaration
  • Handling screen resolutions
  • Localization of applications

Communicating with user

  • Creation and display of Toast
  • Status bar notifications
  • Logging of key application events

UI interactions

  • Responding to input events
  • Creating activities with intents
  • Creating Java event handlers
  • Creating context and option menus

Managing activity life cycle

  • Integrating with operating system
  • Persisting data in response to notifications

Working with storage options

  • differentiating internal and external storage spaces
  • Saving application configuration using SharedPreferences

Working with SQLite database

  • Executing queries to find information
  • Specifying column selections with projections

Consuming and developing content providers

  • Using shared data resources
  • Specifying content providers with URIs

Mitigating Application Not Responding (ANR) errors

  • Unloading the User Iterface thread
  • Development for asynchronous execution

Creating background services

  • Launching Intent Services
  • Specifying services in the manifest

Interacting with server-side applications

  • Synchronizing devices with servers
  • Communicating via HTTP clients

Creating clients for web services

  • Connecting to RESTful services
  • Creating and parsing JSON

Developing the Action Bar

  • Manipulating objects using drag and drop
  • Working with orientation and multiple screen resolutions using resources
  • integrating fragments into a multi-pane Unser Interface

Using geolocation and mapping capabilities

  • Plotting positions on Maps
  • Creating location through GPS, Cell-ID and WiFi
Live Instructor-led & Interactive Online Sessions

Regular Course

Duration : 40 Hours

Capsule Course

Duration : 4-8 Hours

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Training Options


Weekdays- Cloud Based Training

Mon - Fri 07:00 AM - 09:00 AM(Mon, Wed, Fri)

Weekdays Online Lab

Mon - Fri 07:00 AM - 09:00 AM(Tue, Thur)


Weekend- Cloud Based Training

Sat-Sun 09:00 AM - 11:00 AM (IST)

Weekend Online Lab

Sat-Sun 11:00 AM - 01:00 PM

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